Release 0.12.0

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matze19999 committed 2026-10-06 22:01:38 +02:00
1 parent f74a658097
commit 7f6eeab39e
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@@ -5,26 +5,50 @@
#include <limits.h>
#define RETRY_DELAY_MS 5000
/* Continuous autostart retries and bounded manual source recovery. */
typedef struct {uint64_t due;unsigned attempts,quick_retries;bool automatic,paused,blocked;} RetryState;
static void retry_reset(RetryState *state){*state=(RetryState){0};}
static void retry_pause(RetryState *state){retry_reset(state);state->paused=true;}
static void retry_update(RetryState *state,bool enabled,bool running,uint64_t now){
bool previous=state->automatic;
state->automatic=enabled && !state->paused && !state->blocked;
if(previous && !state->automatic){state->due=0;state->attempts=0;}
if(state->automatic && !running && !state->due)state->due=now+RETRY_DELAY_MS;
typedef struct {
uint64_t due;
unsigned attempts, quick_retries;
bool automatic, paused, blocked;
} RetryState;
static void retry_reset(RetryState *state) {
*state = (RetryState){0};
}
static bool retry_take(RetryState *state,uint64_t now){
if(!state->due || now<state->due || state->paused || state->blocked)return false;
state->due=0;if(state->attempts<UINT_MAX)state->attempts++;return true;
static void retry_pause(RetryState *state) {
retry_reset(state);
state->paused = true;
}
static void retry_failure(RetryState *state,uint64_t now){
if(!state->paused && !state->blocked && (state->automatic || state->attempts<6)){
if(state->quick_retries){state->quick_retries--;state->due=now+400;}
else state->due=now+RETRY_DELAY_MS;
}
static void retry_update(RetryState *state, bool enabled, bool running, uint64_t now) {
bool previous = state->automatic;
state->automatic = enabled && !state->paused && !state->blocked;
if (previous && !state->automatic) {
state->due = 0;
state->attempts = 0;
}
if (state->automatic && !running && !state->due)
state->due = now + RETRY_DELAY_MS;
}
static inline void retry_source_transition(RetryState *state,uint64_t now){
if(!state->paused && !state->blocked){state->attempts=0;state->quick_retries=2;state->due=now+200;}
static bool retry_take(RetryState *state, uint64_t now) {
if (!state->due || now < state->due || state->paused || state->blocked)
return false;
state->due = 0;
if (state->attempts < UINT_MAX)
state->attempts++;
return true;
}
static void retry_failure(RetryState *state, uint64_t now) {
if (!state->paused && !state->blocked && (state->automatic || state->attempts < 6)) {
if (state->quick_retries) {
state->quick_retries--;
state->due = now + 400;
} else
state->due = now + RETRY_DELAY_MS;
}
}
static inline void retry_source_transition(RetryState *state, uint64_t now) {
if (!state->paused && !state->blocked) {
state->attempts = 0;
state->quick_retries = 2;
state->due = now + 200;
}
}
#endif